What happens if robots don't like the job they've been made to do?

Alexa Williams

In this story, you are the maker of a robot (Ross) that was programmed to be creative. His programming allows it to learn to create new forms of art and after years of taking orders, he wants to use his new capabilities. Although he becomes more expressive each day, you (the maker) only want him to make what you tell him to. From now on, you will be able to choose how to deal with Ross and his new aspirations.
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